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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Gumart Announcement 🛒

@gumartec · Post #236 · 04/05/2025, 02:09 PM

🌐 Gumart’s Biggest Global Campaign Ever Is Live – Welcome to Gu Go Global! ✋ This isn’t just another event series - it’s a worldwide Web3 movement.🏅 From the heart of Europe to the soul of Asia, from the energy of the Americas to the innovation of Africa and the heritage of Australia - Gumart is going global, and this time, we’re taking the entire community with us.🎉🏆 And yes, it comes with our biggest giveaway ever.💎 For the first time, users from different continents will unlock exclusive rewards, legendary surprises, and global recognition.📌 This is your chance to represent your region and shine on the world stage. Once-in-a-lifetime perks. 🔼 #GuGlobal#GuGiveaway