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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Venture Village Wall 🦄

@venturevillagewall · Post #3610 · 12/21/2024, 10:01 AM

TON Foundation Partners with GMX TON Foundation collaborates with decentralized exchange GMX! to innovate high-frequency trading in the TON ecosystem. They launched a competition for developers to create new DEX with perpetual futures contracts on TON. Participants have two months to develop their projects; winners will receive expert support from GMX and funding from TON Foundation. Applications are open for two weeks. Read more in the blog. #TON#GMX#DeFi#DEX#Crypto#Competition#Trading#Futures#Blockchain#Innovation#Developers#Funding#Partnership#Ecosystem#HighFrequencyTrading#Finance#Technology#Web3#DecentralizedExchange#SmartContracts