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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Auto Life

@revheadcrypto · Post #62 · 07/08/2024, 01:58 PM

Such a tragic incident, but thankfully the driver came out unharmed 🙏 Hennessy Venom F5 met with an accident while testing at speeds just below 400 km/h on the runway of Kennedy Space Center. The primary aim of the test was to evaluate new aerodynamic details. Regrettably, the crash occurred due to these enhancements: at approximately 386 km/h, the 1817-horsepower Venom F5 took flight and somersaulted several times. While the test prototype suffered damage, the driver remained uninjured. #Hennessy#VenomF5#Crash#HighSpeedTesting#Auto🚗✈️