#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
#Hulk🟢
El insider Daniel Richtman indicó que está muy seguro que habrá una película de Hulk para el UCM. Por su parte el insider Alex Perez de The Cosmic Circus dijo que los rumores son correctos y que estarían buscando adaptar World War Hulk.
La cinta sería parte de la saga del multiverso, aunque la trama no tendrá el componente multiversal.
@MARVELNOTICIAS📮
🇬🇧Red Hulk #01
🇷🇺Красный Халк #01
Росс попадает в темницу Дума, у которого свои планы на генерала. Но Красный Халк находит себе союзников для побега...
#комикс#comics#халк#hulk
#marvel