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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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NEA Singapore

@NEASingapore · Post #915 · 10/14/2024, 05:36 AM

Give your e-waste a second life by recycling them this International E-waste Day 📱💻♻️ Find out more about how to recycle your e-waste at go.gov.sg/e-waste Let’s also reduce the amount of e-waste generated by: - Considering if you really need to buy new a product or if the current one can be repaired - Choosing second-hand products over new products - Donating devices that are in good condition to those who could put them to better use #RecycleRight#RecycleOurEWaste#IEWD2024#InternationalEWasteDay2024#DataSecurity