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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@immunefi · Post #452 · 06/07/2022, 02:50 PM

How well do you know the major vulnerabilities and attack vectors of Blockchain and Web3? A few areas of risks to look out for when working on a blockchain project: - Attacks on the Consensus Mechanism - Blockchain structure vulnerabilities - Application-oriented attacks - Attacks on P2P systems To decrease the risk of a potential hack and protect your user funds, projects are highly recommended to use Immunefi's bug bounty platform. 🔍🔍🔍 #Immunefi is Web3's leading bug bounty platform, protecting over $100 billion in user funds. Follow us for more content on #BugBounty, #BugBountyTips, #Web3, #Crypto, #Blockchain, #Cybersecurity, #DeFi, #Hackers, #WhiteHats and more.