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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Crypto M - Crypto News

@CryptoM · Post #64584 · 04/09/2026, 09:15 AM

🚀 Dubai's VARA Issues Guidance on Virtual Asset Issuance Dubai's Virtual Assets Regulatory Authority (VARA) has released guidance detailing the structuring, disclosure, and distribution of virtual assets, including stablecoins and real-world asset tokens. According to NS3.AI, the document outlines three issuance pathways, specifying that Category 2 issuances must be distributed through intermediaries licensed by VARA. This guidance serves to interpret VARA's existing issuance rulebook rather than establish new laws. Ruben Bombardi, general counsel at VARA, stated that the framework aims to provide issuers with enhanced regulatory clarity and assist users in making more informed decisions. #Dubai#VARA#VirtualAssets#Stablecoins#RealWorldAssetTokens#RegulatoryGuidance#IssuancePathways#CryptoRegulation#Blockchain#DigitalAssets