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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Lsposed Modules Updates Tracker

@lsposed_Modules_Updates_Trackers · Post #6913 · 04/29/2026, 11:30 AM

#Legacy#lyf 模块:org.lyf.juicesshofflinepro 简介:Legacy LSPosed/Xposed module to keep legitimate JuiceSSH Pro usable offline; 中文说明见 README 版本:1-1.0 更新时间:2026/04/29 18:25:33 更新日志: Mirrored release asset for org.lyf.juicesshofflinepro. Source attribution: Upstream release: https://github.com/li-yifei/JuiceSSHOfflineProFix/releases/tag/v1.0 Upstream repository: https://github.com/li-yifei/JuiceSSHOfflineProFix Upstream author: @lsposed_Modules_Updates_Trackers | @lsposed_Geeks_Bot

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