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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Universe Mysteries 🪐

@cosmomyst · Post #657 · 02/03/2026, 12:21 PM

🪐 Supernova 1993J in the galaxy Messier 81, about 11 million light-years from Earth, stunned astronomers when it exploded unusually brightly and faded much faster than typical supernovae. This stellar blast revealed clear evidence of two stars orbiting closely together—one feeding material to the other—helping scientists confirm that some supernova explosions are triggered by the complex dance of binary stars, not just the death of single massive stars. ✨ #supernova⚡#binary⚡#star⚡#M81⚡#nasa⚡#galaxy⚡#stars⚡#astronomy⚡#universe⚡#cosmos⚡#space 👉subscribe Universe Mysteries 👉more Channels ​