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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@abmedia_news · Post #24254 · 04/30/2026, 12:30 PM

【📜 政策監理|Celsius 創辦人 Mashinsky 與 FTC 和解:終身禁從事加密產業】 #Celsius#Mashinsky#加密監管 FTC 於 4 月 28 日正式向紐約南區聯邦法院提交和解書,針對 Celsius 崩盤責任對 Mashinsky 處以 47 億美元判決。 其僅需實際支付 1,000 萬美元,但被永久禁止從事任何可用於存入或投資資產產品之行銷服務。考量本人正執行 12 年刑期,此項終身禁令之訊號意義遠大於賠償。 📍閱讀全文: https://abmedia.io/celsius-mashinsky-ftc-settlement-10-million-lifetime-crypto-ban-2026 📍 訂閱鏈新聞頻道:https://linktr.ee/abmedia.io