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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Android Broadcast

@android_broadcast · Post #9308 · 07/08/2025, 02:51 PM

Серия статей про MVI архитектуры и её корни: 1️⃣Введение в MVx шаблоны (7м) 2️⃣Подробнее про MVVM (8м) 3️⃣Из чего готовят MVI (12м) 4️⃣Готовим MVI (7м) #архитектура#mvvm#mvi

Swift Academy

@swift_academy · Post #286 · 03/16/2026, 09:30 AM

𝐈𝐧𝐧𝐞𝐫 𝐩𝐞𝐚𝐜𝐞 — 𝐈𝐜𝐡𝐤𝐢 𝐱𝐨𝐭𝐢𝐫𝐣𝐚𝐦𝐥𝐢𝐤... Batafsil post 👆 #solid#mvvm#dry#kiss#developer#experience Mukhriddinbek Samidov 🔗YouTube | Instagram | LinkedIn | Telegram | Medium