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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Crypto M - Crypto News

@CryptoM · Post #65390 · 04/13/2026, 04:28 AM

🚀 Iranian Lawmaker Deletes Post on U.S. Demands in Nuclear Talks Saeed Mahmoud Nabavian, an Iranian lawmaker engaged in discussions between the U.S. and Iran, recently shared and subsequently removed a social media post detailing three demands from the United States. According to NS3.AI, the deleted message outlined the U.S. requests for joint sharing of benefits from the Strait of Hormuz, the removal of all uranium enriched to 60% from Iran, and a 20-year prohibition on uranium enrichment. The post's removal has sparked speculation about the ongoing negotiations and the potential implications for regional stability. #Iran#US#NuclearTalks#StraitOfHormuz#UraniumEnrichment#MiddleEast#Diplomacy#InternationalRelations#RegionalStability