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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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The Digi Doodles

@Digi_doodles · Post #614 · 07/24/2025, 03:47 PM

Immersive Ocean — Digital Sea Comes to Life in Taipei🌊 July 2025 · Xpark Aquarium · Taiwan What happens when marine life meets projection art?🕊 The new experience Xpark meets NAKED — Ocean of Light transforms the aquarium into a living digital seascape. Featuring: — 15+ laser projectors — Interactive visuals + sound — Real fish swimming through digital waves ⛪️ Ocean meets imagination in this poetic fusion of nature and tech. #ImmersiveArt#OceanOfLight#Xpark#NAKEDInc#ArtAndTech