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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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KIUT | Namangan rasmiy

@kiut_nm · Post #5409 · 01/31/2026, 10:29 AM

🇺🇸🤝🇺🇿 At the initiative of the Vice-Rector for International Cooperation of Kimyo International University in Tashkent, Mr. Rod Clark, an event was held in cooperation with representatives of the U.S. organization OSAC, focusing on one of the issues that is becoming increasingly relevant today — artificial intelligence and cybersecurity. The event brought together representatives of various U.S. companies and organizations operating in Tashkent, who shared their practical experience in implementing modern technologies, ensuring digital security, and current developments in these fields. 🇺🇿🇬🇧🇷🇺: www.kiut.uz #KIUT #OSAC #ArtificialIntelligence