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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Universe Mysteries 🪐

@cosmomyst · Post #25 · 07/30/2025, 01:00 AM

🪐 In the constellation Ophiuchus, the asteroid 101955 Bennu harbors boulders on its surface that are actually fragments from a much larger parent asteroid, dislodged by ancient cosmic impacts. Analysis of samples returned by NASA’s OSIRIS-REx mission revealed minerals that interacted with liquid water billions of years ago, revealing Bennu as a time capsule from the dawn of the solar system. ✨ #Bennu⚡#asteroids⚡#OSIRISRex 👉subscribe Universe Mysteries