#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
#Francia da por acabado el tratado de #UE con #Mercosur... una parte suprimible a bajo coste de una estrategia que mira en realidad hacia la incorporación de #Ucrania a la #UE y el fin de la #PAC
https://elpais.com/internacional/2024-01-30/francia-da-por-muerto-el-tratado-con-mercosur-mientras-los-agricultores-mantienen-la-protesta.html
#España#Agricultura#Ganadería. La #pequeñaburguesía agraria se moviliza para exigir que la #PAC se blinde de medidas de #proteccionismo#UE
https://www.europapress.es/economia/noticia-agricultores-ganaderos-toda-espana-protestaran-cordoba-ataques-recibe-sector-20230831102524.html