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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Bali News

@balinews · Post #306 · 01/30/2025, 09:25 AM

🛕Project to save Balinese Uluwatu temple nears completion 🪨 A seawall project to combat cracks in the cliffs at the Pura Luhur Uluwatu temple in Pechatu village is almost complete. 🏗 Builders report that progress has reached 83% and completion is scheduled for early February 2025. 🌊 The project is facing major challenges due to the choppy ocean: work has now reached the headland at the very end, which is directly below the Luhur Uluwatu temple. ℹ️ This temple is one of the most famous religious sites in Bali, and it is also popular with tourists due to its scenic and spectacular location. After it was realized that the rock on which the temple is located was in danger of collapsing from erosion, a plan was devised to save the rock. @BaliNews #places#reconstruction#Pechatu