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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Pocket Rocket Announcement

@pocket_rocket_game · Post #12 · 05/28/2024, 10:04 AM

🚀Our spaceship is on its way to success 🚀 And we believe that each of you can help us reach new heights. That’s why we are launching a content creation activity! The participants will receive 500,000 crystal rocks each for their videos. We will also select the best-performing entries and reward them with WBT. 📲You can join the activity on Instagram, TikTok, X (Twitter), or YouTube. Fill out this form to participate. Read more about the activity here. ⚡️ Don’t forget to use the #PocketRocket hashtag when publishing your content. We can’t wait to see your content! Play | Announcements | Telegram Chat | Twitter |

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