@jichangzhijia · Post #52 · 01/08/2024, 05:22 AM
▌机场名称:#POCONET ▌机场地址: https://poconet.me/ ▌成立时间:2023年3月 ▌支持协议:#Shadowsocks ▌套餐价格: 套餐1:12元150G/月; 套餐2:24元350G/月; ▌特点介绍:延迟低,速度快,有多个0.5倍率节点,速度也很快,实际12元套餐可以使用300G流量
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Source channel @githubtrending · Post #14729 · May 21
#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq