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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Borkena

@borkena · Post #5326 · 11/22/2025, 05:05 AM

Tragedy in Central Ethiopia: Seven Members of One Family Killed by Poisoning. Read more. https://borkena.com/2025/11/21/tragedy-in-central-ethiopia-seven-members-of-one-family-killed-by-poisoning/#Ethiopia#News#Tragecy#poisoning

Libreware

@libreware · Post #908 · 02/28/2021, 02:25 PM

Fake Contacts Android phone app that creates fake contacts, which will be stored on your smartphone along with your real contacts. This feeds fake data to any apps or companies who are copying our private data to use or sell it. This is called "data-poisoning". Nothing about these fake contacts will interfere with your normal use of your phone or your real contacts. https://github.com/BillDietrich/fake_contacts https://f-droid.org/en/packages/me.billdietrich.fake_contacts/ #fakecontacts#contacts#data#poisoning