#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
CRPF QRT teams have taken over Security of Nabanna & other Key Govt HQs in West Bengal amid the power transition and have sealed all movements of Government Files, orders from Union Home Ministry
#Policy
West Bengal Chief Secretary orders all Department Secretaries and Head of Offices to ensure that no important paper or file is removed or damaged or taken out from the offices. #Policy
🚨 Indian Govt invokes Force Majeure for contracts hit by West Asia disruptions
👉🏻 West Asia situation treated as war-like event for contracts
👉🏻 Contractors can claim relief for delays linked to disruptions
👉🏻 Govt may grant 2–4 month extension case-by-case
👉🏻 No penalties or liquidated damages for eligible delays
👉🏻 Applies across goods, services & works contracts
👉🏻 Valid only if no prior default before 27 Feb 2026
👉🏻 Contracts delayed beyond 90 days may be terminated without penalty #Policy