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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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🦅 [ perspective ix ]

@perspectiveix · Post #1563 · 09/25/2018, 08:00 AM

​​💰Gig Economy Workers Are Earning Half What They Did Five Years Ago More people are working for ride-sharing and delivery companies but on average they’re making less. On average, drivers who transport people (#Uber or #Lyft) or things (#UberEats or #Postmates) through an app made 53 percent less in 2017 than they did in 2013, according to a new study by the JPMorgan Chase Institute. The average monthly payments to those who worked for a transportation app in a given month declined to $783 from $1,469. Meanwhile, people working for leasing apps — #Airbnb, Turo, Parklee and other apps that let you rent assets like your home, car or parking space — saw their incomes from those platforms rise 69 percent to $1,736 on average. This is happening as online gig work has become more popular, thanks in large part to the growth in the number transportation jobs. 🚀@PerspectiveIX via Recode.