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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14792 · 06/05/2025, 01:00 PM

#kotlin#compiler#markdown#markdown_parser#markup_language#paper#pdf#presentations#programming_language#scripting_language#slides#typesetting#typesetting_system Quarkdown is a powerful tool that helps you write and format documents using Markdown. It allows you to create complex content with functions and variables, making it more versatile than regular Markdown. You can easily compile your work into print-ready books or interactive presentations. Quarkdown supports exporting to HTML and PDF, and it includes features like live preview, which helps you see changes as you make them. This makes it easier to ensure your document looks exactly how you want it to. https://github.com/iamgio/quarkdown