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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@revheadcrypto · Post #71 · 07/10/2024, 05:53 AM

Subaru unveils Project Midnight, the fastest WRX in history . 🔥 With a 2-liter racing flat-four engine boosted to 670 hp and 680 Nm of torque, this beast revs up to an impressive 9500 rpm . 🚗💨 Weighing only 1120 kg thanks to a carbon fiber body, it sheds a whopping 453 kg for lightning-fast performance . ⚡️ And of course, it's equipped with all-wheel drive for that perfect grip! Don't miss the live debut at the Goodwood Festival of Speed 🏁 #Subaru#ProjectMidnight#WRX#GoodwoodFoS#Auto🏎💥