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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Crypto M - Crypto News

@CryptoM · Post #65190 · 04/11/2026, 06:14 PM

🚀 Pavel Durov Highlights Privacy Risks of Push Notifications Pavel Durov has raised concerns about the privacy implications of push notifications. According to NS3.AI, Durov pointed out that message data can persist in notification logs, posing a privacy risk even after messages or apps are deleted. He referenced a report by 404 Media, which revealed that the FBI was able to retrieve deleted Signal messages from an Apple iPhone by accessing these notification logs. #PavelDurov#Privacy#PushNotifications#DataSecurity#Signal#iPhone#FBI#DigitalPrivacy#NotificationLogs#CyberSecurity