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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14875 · 06/28/2025, 12:30 PM

#python#emulation#open_source#retrogaming#rommapp#self_hosted RomM is a powerful, self-hosted ROM manager that helps you organize, browse, and play your game collection easily through a clean web interface. It supports over 400 gaming platforms and enriches your library with metadata, artwork, and achievements from popular databases like IGDB and Retroachievements. You can play games directly in your browser using built-in emulators, manage multi-disk games, DLCs, mods, and share your collection with friends securely. RomM works on desktop and mobile, making game management simple and accessible anywhere, enhancing your gaming experience by keeping everything organized and playable in one place. https://github.com/rommapp/romm