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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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SingSing Announcement

@singsingchannel · Post #748 · 07/31/2024, 08:39 AM

🚨Big News Alert🚨 🔥 We are thrilled to announce that the SingSing Mini App is upgrading to a new version! 🎉 ✨ Key benefits of the SingSing Mini App upgrade include: 1️⃣No more gas fees on most of transactions, making it more cost-effective for you. 2️⃣Soon, you will be able to use RUBY in various games and projects within the SingSing ecosystem. This upgrade is designed to enhance your experience and bring more value to our community. Stay tuned for these exciting changes! 🌟 #SingSing#RUBYV2#Blockchain#Crypto#Upgrade