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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14660 · 05/01/2025, 04:00 PM

#go#containers#cyclonedx#docker#go#golang#hacktoberfest#oci#sbom#spdx#static_analysis#tool Syft is a tool that helps create a list of all the software components used in your applications, known as a Software Bill of Materials (SBOM). This list is important for finding vulnerabilities and ensuring that your software complies with licensing rules. By using Syft, you can better manage your software's security and compliance. It works with many types of software and can be used with other tools like Grype to check for vulnerabilities. This helps keep your software safe and up-to-date. https://github.com/anchore/syft