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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #15427 · 01/22/2026, 11:30 AM

#objective_c#3rd_party_mouse#invert_scrolling#mac_mouse#mouse#mouse_events#mousewheel#remap#remapping#scroll#scrolling#smooth_scrolling#symbolic_hotkeys#tools#utility Mac Mouse Fix enhances your regular mouse on Mac with smooth scrolling, natural trackpad gestures like Mission Control or Spaces switching, and customizable buttons for keyboard shortcuts—even Apple keys for volume or brightness. Download free from the website (version 3 for macOS 11+; version 2 stays free forever). It boosts productivity by making any $10 mouse feel better than an Apple Trackpad, saving time on navigation and controls. https://github.com/noah-nuebling/mac-mouse-fix