@Iceyour · Post #28 · 08/02/2022, 07:31 AM
#SCU05#数学系考研#LaTeX 川大 05 年数学系考研题 LaTeX 重排,已经写了一遍,其实答案 也已经用 LaTeX 写的差不多了。 src https://www.icey.pro/math/397/ update 原本发过一遍,但是在写的时候发现存在一些小错误。所以重发了一遍。
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Source channel @githubtrending · Post #14729 · May 21
#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq