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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Venture Village Wall 🦄

@venturevillagewall · Post #4196 · 02/20/2025, 04:00 AM

Aptos Accuses Monad of Code Theft Aptos research director Alexander Spiegelman has accused Monad of plagiarizing Aptos' open-source code. Monad co-founder James Hunsaker denied these claims, stating that BlockSTM is an extension and that no Aptos code has been utilized. Meanwhile, Monad recently secured $225M funding led by Paradigm, reaching a $3B valuation. More details: Wu Blockchain News #Aptos#Monad#Blockchain#Investing#Funding#Paradigm#SOL#Ethereum#DeFi#Crypto#VC#Tech#Innovation#OpenSource#FundingRound#Inflation#Protocols#Development#DEX#SecondSwap