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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Luna Everly

@lunaeverly · Post #61 · 01/30/2026, 08:10 AM

The perfect weekend plan: a friend's sofa, laughter, and talks about everything under the sun. ☕️💬 Sometimes the best therapy isn't a session, but warm conversation with someone who gets you. Идеальный план выходного дня: диван подруги, смех и разговоры обо всём на свете. ☕️💬 Иногда лучшая терапия — это не сеанс, а тёплое общение с тем, кто тебя понимает. #LunaEverly#Weekend#DayWithAFriend#SimpleJoy#Conversation