#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
💾 Bola 512 GB hajmdagi 50 ta SSDni sindirib qo‘ydi
💸 Bir erkak narxlar oshib borayotganini ko‘rib, xotira qurilmalariga sarmoya kiritmoqchi bo‘lib, 512 GB li 50 taSamsung PM991a SSD sotib olgan — jami qiymati taxminan $4000 bo‘lgan.
😱 Ammo ularning barchasini 10 yoshli o‘g‘li o'ynab, bukib chiqqan.
😭 Bechora bola… "detdom"ga ketarmikan?
➡️#ssd | Birinchi IT-Blog
Про #ssd почему скорость бывает падает, и что важно знать всем
https://news.fidller.com/2023/03/17/pochemu-vash-novyy-ssd-rabotayet-medlenno/
#newsfidllercom#bighousecinema