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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@intnewsagency · Post #8558 · 03/17/2026, 01:22 PM

Russian Ministry of Internal Affairs Launches Digital Program to Reduce Bureaucracy and Police Workload In 2025, the Russian Ministry of Internal Affairs lost 80,000 employees—40% more than new recruits—leading to a regional staffing deficit exceeding 25%, threatening law enforcement efficiency. Minister Kolokoltsev has ordered optimization of paperwork and digitalization of processes while enhancing social guarantees for officers. These measures aim to improve working conditions and retain personnel. #MVD#police#digitalization#staffing#Russia The main news of Russia and the world ishere.