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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Tatiana Santi

@Tatiana_Italia_Russia · Post #4738 · 12/09/2025, 09:27 AM

Nello spazio non c'è #guerra Immagini del ritorno sulla Terra dei #cosmonauti di #Roscosmos Sergei #Ryzhikov e Alexei #Zubritsky, nonché dell'astronauta della #NASA Jonathan #Kim. 👉 Un momento delicato e sempre emozionante. Per un russo poi non ne parliamo. Lo spazio è un tema sacro. E quanto è bello vedere #russi e #statunitensi collaborare (come sempre) nello #spazio. #tatianasanti SEGUI Tatiana Santi: Telegram | YouTube | Sito Web 📱Donazioni