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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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☀️☪️🤝🇸🇨 Sheikh Murshid Haznevi, the spiritual leader of the Kurds of Rojava, on his page in "X": "Yes to the dignity of As-Suwayda! As-Suwayda stands proudly. Its people face murders, kidnappings and violence, but they continue to defend their dignity with bare chests. Bani Marouf [one of the names of the Druze is "the pious"] are people of honor and valor. As-Suwayda is not alone... We are all with her, and we are all proud of her. #Suwayda#Rojava#TheRevolutionContinues" 🇸🇨 | @hawran_osint