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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Crypto M - Crypto News

@CryptoM · Post #65085 · 04/10/2026, 10:56 PM

🚀 Offchain Labs Co-Founder Ed Felten on the Future of Layer 2s Amid Ethereum's Mainnet Scaling Offchain Labs co-founder Ed Felten expressed confidence in the continued relevance of layer 2 solutions like Arbitrum, even as Ethereum focuses on scaling its mainnet. According to NS3.AI, Felten highlighted that layer 2s can maintain their competitiveness by providing faster response times, reduced block times, and increased throughput. #OffchainLabs#EdFelten#Layer2#Ethereum#Arbitrum#Scaling#Blockchain#NS3AI#Throughput#ETH#ARB