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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Crypto M - Crypto News

@CryptoM · Post #65434 · 04/13/2026, 07:44 AM

🚀 Hyperbridge Takes Emergency Measures to Address DOT Token Attack Blockchain interoperability protocol Hyperbridge has announced that it is implementing emergency measures to address an attack related to DOT tokens. According to Foresight News, the team has temporarily suspended all cross-chain operations via the front end and advised partners to halt external transactions, issue warnings, and remain vigilant where necessary. Polkadot has clarified that the vulnerability only affects DOT tokens transferred cross-chain to Ethereum via Hyperbridge. The Polkadot ecosystem's DOT, its parachains, and native DOT remain secure and unaffected by this issue. #Hyperbridge#DOT#Polkadot#Blockchain#CryptoSecurity#TokenAttack#CrossChain#EmergencyMeasures#ETH