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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Ethio-Djibouti Railway S.C.

@ethiodjiboutirailway · Post #1360 · 01/25/2024, 05:06 AM

Congratulations to the fourteen train driver trainees who have successfully completed their training! January 24, 2024(EDR); During their one year training period, the trainees have successfully finished their theoretical and practical training. That provided by the Ethiopian-Djibouti Railway Capacity Building program’s fourth round. Today, they took their Ministry of Transport and Logistics qualification exam, and now one step closer to obtaining their licenses and starting their careers as train drivers. We are incredibly proud of their hard work and commitment, and we wish them all the best in their future endeavors! #EthiopiaDjiboutiRailway#EthiopiajiboutiRailwayfamily#CapacityBuilding #TrainDriverTraining#Congratulations