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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #15030 · 08/05/2025, 12:00 PM

#typescript#ai#cross_platform#desktop#openai#rust#transcribe#whisper You can use Vibe to easily transcribe audio and video files on your own computer without needing the internet. It works offline using OpenAI’s Whisper engine, so your data stays private and never leaves your device. Vibe supports many languages, multiple file formats like SRT for captions, and can transcribe from system audio, microphone, or popular websites. It runs on Mac, Windows, and Linux, and offers features like batch transcription, real-time preview, translation, and AI-powered summaries. This helps you quickly get accurate transcripts while keeping your information secure and under your control. https://github.com/thewh1teagle/vibe

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@libreware · Post #1114 · 03/09/2023, 10:58 PM

https://writeout.ai #Transcribe and #translate any #audio file. 100% free to use. This website with source code available (it can be hosted locally) allows you to upload any audio file and receive a transcription and/or text translation. It uses OpenAI's Whisper API on the back end. Source on GitHub: https://github.com/beyondcode/writeout.ai #writeout#ai#speech#recognition