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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14817 · 06/11/2025, 11:30 AM

#python#asr#captions#cli#python#subtitle#subtitles#transcript#transcripts#translating_transcripts#youtube#youtube_api#youtube_asr#youtube_captions#youtube_subtitles#youtube_transcript#youtube_transcripts#youtube_video The YouTube Transcript API is a tool that helps you get the text from YouTube videos. It's fast and easy to use, saving you time compared to watching the whole video. You can use it to make subtitles, translate text, and even analyze what's being said in videos. This is helpful for content creators who want to make their videos more accessible and for researchers who need to study video content quickly. It also supports multiple languages, making it useful for a wide range of users. https://github.com/jdepoix/youtube-transcript-api