#csharp#c_sharp#linq#unity
ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4].
https://github.com/Cysharp/ZLinq
Curated Crypto | ꘜ
🤑WTF: ETH options open interest just hit a 1.5-year high!
Degens are loading up on longs, while whales are stacking ETH at all-time record pace!
But hedge funds are going mega short - CME ETH futures short positioning just keeps smashing new records!
Green But Red in real life!
#WTF
The suspect attempted to escape an interrogation room by breaking through the wall while no one was watching—only to be caught shortly after.
@Viral_Today / #wtf
Imagine a coffee table that moves around the house by itself—well, you don’t have to anymore because it’s real. It’s just as fascinating as it is creepy.
@Viral_Today / #wtf