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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14723 · 05/19/2025, 01:00 PM

#go#anticensorship#dns#network#proxy#reality#shadowsocks#socks5#tls#trojan#tunnel#utls#vision#vless#vmess#vpn#wireguard#xhttp#xray#xtls#xudp Project X offers powerful network tools like Xray-core and REALITY, built on the efficient XTLS protocol that improves speed and security by reducing unnecessary encryption. It features advanced routing and fallback systems to keep your internet traffic safe and uninterrupted, ideal for streaming or video calls. The project is open-source under Mozilla Public License 2.0, encouraging community contributions to keep it evolving. You can easily install it on various platforms using official scripts, Docker, or one-click setups, and use many supported GUI clients on Windows, Linux, Android, iOS, and routers. This flexibility and strong security help you optimize and protect your network experience. https://github.com/XTLS/Xray-core