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Source channel @githubtrending · Post #14735 · May 22

#javascript#api_client#api_testing#automation#developer_tools#git#graphql_client#http_client#javascript#openapi#openapi3#opensource#rest_api#testing#testing_tools Bruno is a free, open-source API testing tool that stores your API collections as plain text files on your device, ensuring your data stays private without cloud syncing. It works across Mac, Windows, and Linux, and supports collaboration through Git or any version control system, making teamwork easier. Bruno automates API testing with JavaScript scripts, increasing efficiency, test coverage, and simplifying integration into CI/CD pipelines. This helps catch bugs early, maintain tests easily, and run regression tests smoothly, saving you time and improving API reliability compared to traditional tools like Postman. You can download it easily via multiple package managers. https://github.com/usebruno/bruno

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GitHub Trends

@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine