#cplusplus#best_practices#cpp#graphics#graphics_programming#khronos#tutorials#vulkan#vulkan_api#vulkan_samples
Vulkan is a powerful tool for creating high-performance graphics and computing applications. It helps developers control the GPU better, which can lead to faster and more efficient performance compared to older systems like OpenGL. Vulkan is special because it works on many different platforms, such as Windows, Linux, and Android. This means developers can create applications that run smoothly across various devices. The Vulkan Samples provide resources and tutorials to help developers learn and optimize their applications, making it easier to create high-quality graphics and computing experiences.
https://github.com/KhronosGroup/Vulkan-Samples
#go#docker#golang#media_streaming#remote_control#remote_desktop#self_hosted#virtual_browser#vue#webrtc
Neko is a self-hosted virtual browser that runs inside a Docker container and streams via WebRTC, letting you securely and privately access a full browser or desktop environment from anywhere. It supports multiple users at once, making it great for team collaboration, shared browsing, watch parties, and interactive presentations. You can run various browsers like Firefox, Chrome, or Tor, and even other Linux apps. Neko keeps your data safe by isolating the browser environment, avoids leaving traces on your device, and supports smooth video and audio streaming. This gives you flexible, secure, and private web access with easy sharing and real-time interaction.
https://github.com/m1k1o/neko
#cplusplus#c_plus_plus#cpp#datachannel#libdatachannel#libnice#p2p#peer_to_peer#peerconnection#rfc_8831#rfc_8834#rtcdatachannel#rtcpeerconnection#sctp#webrtc#webrtc_datachannel#webrtc_video#websocket
libdatachannel is a lightweight, easy-to-use C/C++ library that lets you add real-time peer-to-peer data, media, and WebSocket communication to your apps across many platforms like Linux, Windows, macOS, Android, and iOS. It simplifies WebRTC by providing a smaller, simpler alternative to Google's library, with compatibility for browsers like Firefox and Chrome. You can use it to connect native apps directly to web browsers with minimal dependencies, supporting secure connections via GnuTLS, Mbed TLS, or OpenSSL. It also supports compiling to WebAssembly for browser use, making it flexible for cross-platform real-time communication development[1][4]. This helps you build fast, efficient apps for video, audio, or data sharing without heavy libraries.
https://github.com/paullouisageneau/libdatachannel