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Source channel @githubtrending · Post #14769 · May 31

#python#okww#wuthering_waves#wuthering_waves_hack#wuthering_waves_software#wutheringwaves#wuwa This tool helps automate gameplay in "Wuthering Waves" by simulating user clicks on Windows. It doesn't read or modify game data, keeping the game fair. The tool is free, open-source, and designed for personal use only. It supports various screen resolutions and can run in the background. Users can download it from GitHub or other platforms. The benefit is that it simplifies gameplay interactions without cheating, making it easier for players to manage their game time. https://github.com/ok-oldking/ok-wuthering-waves

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

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@githubtrending · Post #14774 · 06/01/2025, 12:00 PM

#cplusplus#3mf#android#asset_pipeline#assets#assimp#c_plus_plus#collada#dae#fbx#fbx_exporter#game_development#gamedev_tool#gamedevelopment#gltf#gltf2#ifc#patreon#python#stl The Open Asset Import Library (Assimp) is a tool that helps load many different 3D file formats into a common format. It supports over 40 formats for importing and several for exporting. Assimp works on various platforms like Windows, macOS, Linux, Android, and iOS. It also provides tools to improve the 3D models, such as fixing errors and making them look better. This library is useful for developers because it simplifies working with different 3D file types, making it easier to create and manage 3D content across different systems. https://github.com/assimp/assimp