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Source channel @githubtrending · Post #14772 · Jun 1

#cplusplus#cache#cpp#database#fibers#in_memory#in_memory_database#key_value#keydb#memcached#message_broker#multi_threading#nosql#redis#valkey#vector_search Dragonfly is a modern in-memory data store compatible with Redis and Memcached, offering up to 25 times higher throughput and better cache efficiency while using up to 80% fewer resources. It scales well with larger servers, supports many Redis commands, and features a unique, memory-efficient cache and fast snapshotting. Dragonfly provides low latency, high performance, and is easy to configure with familiar Redis options. Its design ensures atomic operations and efficient resource use, making it ideal for fast, cost-effective cloud applications needing real-time data access and high scalability. This means you get faster, more efficient caching and data handling with minimal changes to your existing setup[5][2][4]. https://github.com/dragonflydb/dragonfly

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine