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Source channel @githubtrending · Post #14857 · Jun 23

#cplusplus The LEGO Island portable project recreates the original LEGO Island game (version 1.1, English) so it can run on many platforms like Windows, Linux, macOS, and even the web, without changing the gameplay or adding new features. It replaces Windows-only parts with cross-platform libraries like SDL3 to make the game work smoothly on different systems. You need an original copy of LEGO Island to use it, and while developer builds exist, user-friendly versions are still being made. This means you can enjoy the classic LEGO Island game on modern devices and operating systems that it wasn’t originally designed for, preserving the nostalgic experience across platforms[2]. https://github.com/isledecomp/isle-portable

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djangoproject

@djangoproject · Post #439 · 09/13/2017, 03:57 AM

Evented Django part one: Socket.IO and gevent #Socket.IO was developed with a #Node.JS server implementation, but work is being done to add server implementations to a variety of languages. Two such servers exist for Python, tornadio and #gevent-socketio. I'm a big fan of gevent, so I will use gevent-socketio, but tornadio looks well-written and very promising. http://codysoyland.com/2011/feb/6/evented-django-part-one-socketio-and-gevent/

djangoproject

@djangoproject · Post #170 · 09/22/2016, 02:27 PM

https://pypi.python.org/pypi/uvloop #uvloop is a fast, drop-in replacement of the built-in #asyncio event loop. uvloop is released under the MIT license. uvloop and asyncio, combined with the power of async/await in Python 3.5, makes it easier than ever to write high-performance #networking code in Python. uvloop makes asyncio fast. In fact, it is at least 2x faster than #nodejs, #gevent, as well as any other Python #asynchronous framework. The performance of uvloop-based asyncio is close to that of Go programs.

djangoproject

@djangoproject · Post #270 · 02/26/2017, 08:08 AM

https://www.obeythetestinggoat.com/testing-async-asyncio-and-performance.html #Testing, #async, #asyncio, and #performance Sun 27 December 2015 By Harry I recently did some experimenting with asyncio, and wanted to report back on how I got on with writing tests for it. While I was at it I was also able to compare its performance with a couple of other approaches to #mutlitasking in Python, namely #threads and #gevent, so I'll report on that here too. (tl;dr: it's much of a muchness).