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Source channel @githubtrending · Post #14857 · Jun 23

#cplusplus The LEGO Island portable project recreates the original LEGO Island game (version 1.1, English) so it can run on many platforms like Windows, Linux, macOS, and even the web, without changing the gameplay or adding new features. It replaces Windows-only parts with cross-platform libraries like SDL3 to make the game work smoothly on different systems. You need an original copy of LEGO Island to use it, and while developer builds exist, user-friendly versions are still being made. This means you can enjoy the classic LEGO Island game on modern devices and operating systems that it wasn’t originally designed for, preserving the nostalgic experience across platforms[2]. https://github.com/isledecomp/isle-portable

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djangoproject

@djangoproject · Post #157 · 09/06/2016, 07:55 PM

https://docs.python.org/2/library/multiprocessing.html #multiprocessing is a package that supports spawning processes using an #API similar to the #threading module. The multiprocessing package offers both local and remote #concurrency, effectively side-stepping the Global Interpreter Lock by using subprocesses instead of #threads. Due to this, the multiprocessing module allows the programmer to fully leverage multiple processors on a given machine. It runs on both Unix and Windows.

djangoproject

@djangoproject · Post #118 · 08/08/2016, 11:44 AM

https://docs.python.org/3/library/multiprocessing.html multiprocessing is a package that supports spawning processes using an API similar to the threading module. The multiprocessing package offers both local and remote concurrency, effectively side-stepping the Global Interpreter Lock by using subprocesses instead of threads. Due to this, the multiprocessing module allows the programmer to fully leverage multiple processors on a given machine. It runs on both Unix and Windows. The #multiprocessing module also introduces #APIs which do not have analogs in the #threading#module. A prime example of this is the Pool object which offers a convenient means of parallelizing the execution of a function across multiple input values, distributing the input data across processes (data #parallelism). The following example demonstrates the common practice of defining such functions in a module so that child processes can successfully import that module. This basic example of data parallelism using Pool,

djangoproject

@djangoproject · Post #107 · 08/02/2016, 03:22 PM

https://github.com/python/asyncio The #asyncio#module provides infrastructure for writing #single-threaded concurrent code using #coroutines, #multiplexing#I/O access over sockets and other resources, running network clients and servers, and other related primitives. Here is a more detailed list of the package contents: a pluggable event loop with various system-specific implementations; transport and protocol abstractions (similar to those in Twisted); concrete support for TCP, UDP, SSL, subprocess pipes, delayed calls, and others (some may be system-dependent); a Future class that mimics the one in the concurrent.futures module, but adapted for use with the event loop; #coroutines and #tasks based on yield from (PEP 380), to help write concurrent code in a sequential fashion; cancellation support for Futures and coroutines; synchronization primitives for use between coroutines in a single thread, mimicking those in the #threading module; an interface for passing work off to a threadpool, for times when you absolutely, positively have to use a library that makes blocking I/O calls. Note: The implementation of asyncio was previously called "Tulip".