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Source channel @githubtrending · Post #14873 · Jun 28

#rust#2d_graphics#art#compositor#design#graphic_design#graphics_editor#image_generation#image_manipulation#image_processing#node_editor#node_graph#photo_editing#photo_editor#procedural#procedural_art#procedural_drawing#svg_editor#vector_editor Graphite is a free, open-source 2D graphics editor that combines vector and raster tools with a unique hybrid workflow using layers and nodes. It lets you create detailed vector art and designs with nondestructive editing, meaning you can change your work anytime without losing quality. The node-based system offers powerful, flexible control like visual programming, while the layer system keeps things simple and familiar. This makes it easy to create complex graphics, animations, and effects all in one tool. Graphite is still evolving but aims to be a versatile, all-in-one creative platform accessible to everyone, helping you unleash your artistic potential efficiently[1][2][4]. https://github.com/GraphiteEditor/Graphite

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DSR Corporation News

@dsr_news · Post #1036 · 06/19/2025, 09:18 AM

❓Интересуешься внедрением DI в Kotlin-скрипты и хочешь избежать tight coupling? Мы подробно разобрали это в свежей статье на Medium — ‘Keep your scripts decoupled: flexible and safe dependency injection for Kotlin Scripts’! Наши инженеры: Игорь Покотило, Senior Software Engineer, и Константин Некрасов, Principal Software Engineer рассказывают: ✅ как внедрить DI в скрипты так, чтобы не переписывать их при развитии приложения ✅ как использовать Spring IoC ✅ и как при этом не завязать бизнес-логику на инфраструктуру 📖 Читать: ссылка ✍️ Статья на английском языке #Kotlin#DependencyInjection#BackendDevelopment